diff --git a/picom/picom.conf b/picom/picom.conf index 9968e01..09794d5 100644 --- a/picom/picom.conf +++ b/picom/picom.conf @@ -108,7 +108,7 @@ inactive-opacity = 1 frame-opacity = 1.0 # Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0) -menu-opacity = 1 +menu-opacity = 1.0 # Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. # inactive-opacity-override = true @@ -171,7 +171,7 @@ focus-exclude = [ "class_g = 'Cairo-clock'" ]; # blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; # # blur-kern = '' -blur-kern = "3x3box"; +# blur-kern = "3x3box"; # Exclude conditions for background blur. @@ -192,12 +192,12 @@ blur-background-exclude = [ # Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. # `xrender` is the default one. # -backend = 'glx' +backend = "glx"; # backend = "xrender"; # Enable/disable VSync. # vsync = false -vsync = true +vsync = true; # Enable remote control via D-Bus. See the *D-BUS API* section below for more details. # dbus = false @@ -313,7 +313,7 @@ use-damage = true # calls are finished before picom starts drawing. Needed on nvidia-drivers # with GLX backend for some users. # -# xrender-sync-fence = false +xrender-sync-fence = true # GLX backend: Use specified GLSL fragment shader for rendering window contents. # See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` @@ -398,9 +398,7 @@ log-level = "warn"; # wintypes: { - tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + tooltip = { fade = true; shadow = true; focus = true; full-shadow = false; }; dock = { shadow = false; } dnd = { shadow = false; } - popup_menu = { opacity = 0.8; } - dropdown_menu = { opacity = 0.8; } };